Devon Ross CG
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Architectural Visualization
3d work
Low poly assets
Concept Art
About Me
Mech
*CURRENTLY BEING REVISED*
Concept drawings, normal map, texture map, wireframe
Software used: Maya, Zbrush
Base model: 5 hours
UV: 3 hours
Detailing: 5 hours
Texturing: 4 hours
Poly count: 4934 tris
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