Devon Ross CG
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Architectural Visualization
3d work
Low poly assets
Concept Art
About Me
Erma 85a (game optimized)
Software used: modo, Maya, Zbrush, Photoshop
Hi Res model: 3 hours
Retopo: 3 hours
UV: 3 hours
Texture: 2 hours
Poly count: 1710 tris
Old House (game optimized)
Software Used: Maya, Photoshop
Poly count: 1042 tris
UV: 5 hours
Base model: 4 hours
Texture map: 2 hours
Normal map: 1 hour
Mech
*CURRENTLY BEING REVISED*
Concept drawings, normal map, texture map, wireframe
Software used: Maya, Zbrush
Base model: 5 hours
UV: 3 hours
Detailing: 5 hours
Texturing: 4 hours
Poly count: 4934 tris
Beast
Early concept drawings
Normal and Texture map
Software used: Zbrush, 3dCoat
Modeling: 2 days
Retopo: 3 hours
Texturing: 4 hours
Poly count: 5614 tris
Violin
Software used: modo
Modeling time: 3 days
Ladybug
This model was made for a 2d illustration only.
Modeling time: 4 days
Render time: 28 mins
Software used: modo, Photoshop
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